CALL IT. LOCK IT. PROVE IT.
MAKE A CALL.
LOCK THE RECEIPT.
Make a prediction, lock the timestamp, share the Receipt, then come back when the result is known.
- 01Make or choose your call.
- 02Review and LOCK IT.
- 03Share the public Receipt.
- 04Return when the result is known.
Eligible live-game calls can also open a Challenge before the frozen start time.
MAKE A PREDICTION
Once locked, your words and timestamp cannot be edited.